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Arc 1 · Episode 62

The Moors

2014-05-27 · 1:19:43
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TrixyBaranithRikusDaegonKhoury
Episode Transcript Auto-generated, lightly formatted

This transcript is machine-generated and may contain errors in names, terminology, or attribution.

[CLINKING] Peacocks. This summer, during the biggest sporting event of the year, Peacock turns to two broadcasting legends for the Olympics coverage you can't find anywhere else. I think they mean us. Oh, [BLEEP] Um-- [CLEARS THROAT] With an incredible duo sure to take home the comedy gold, Olympic highlights with Kevin Hart and Kenan Thompson. New episodes Monday, Wednesday, and Friday, only on Peacock. Coming to Apple TV+ on August 9th. You're the Marine? Yeah. You're the ex-con. Yeah, I did time, but you're only going to cast aspersions at me. From the director of Mr. and Mrs.

Smith and The Bourne Identity comes a new film. It's your first job? I know what I'm doing. It's a little late for a crit change. Starring Matt Damon. Everybody in New England is after us. And Casey Affleck. Go, go, go, go, go. What are you doing? Taking notes. Taking notes on a criminal conspiracy. The Instigators, rated R. Streaming August 9th on Apple TV+. Hi, guys. This is Trixie from DNR, also known as Danielle. I just wanted to say hi to you all and say that we would really like it if you guys would like us on Facebook. Also, follow us on Twitter @DNRpodcast.

Also, find the Dungeons and Randomness on YouTube and subscribe to us because we need a lot more subscriptions to make this a big thing. Also, visit our website that's finally back up again at DNRpodcast.com. And also, guys, our t-shirts will be on sale soon. Let's do that thing where we go around the table and introduce ourselves. I'm Jason. I'm the Dungeon Master going around the table starting with Alanna. Hello, it's Alanna. I play an elf named Braneth. And Danielle. Hi, I'm Danielle. I play a rogue named Trixie. And Jamie. Hi, there. I'm Jamie, and I play a goliath seeker named Kori Forestkeeper.

And Brian. Hey, guys. My name is Brian, and I play a mole rune priest named Rheekus. And James. Hey, it's James. I play Dagon Arkanscape, the Eladrin scion. So you guys took a bit of a beating on Twitter after the last episode. But nevertheless, you guys are on the road. You have left Brightport behind, and you are out to get you some adventure. Let's say-- now, you guys are on foot. So this is taking you days to get anywhere. But I mean, you're not in a particular hurry, so it's OK. And horses are expensive. So let's say that you are just outside Whitehedge.

You've passed through the town of Whitehedge, and you're on your way. After Braneth visited the town, I would guess that there's really not much you'd want to do there. I don't think so. What do you guys think? Eh. I don't particularly have anything to do there. OK. Give it a nice Queen's wave as we walk by. Now, who would like to roll-- Perception? Call it perception. Nope, not perception. History, history? A nature check. Who would like to roll a nature check for me? I have a plus 6. I have a 9. I have a plus 19. Whoa, OK. Holy shit! That's you. You are nature. Steve Irwin.

I am one with the trees. Holy shit. Kurt wants it, but you're just like, oh, that's a plus 19. 29. Jesus. That is a plus and a-- You can't get a bad roll. No, you can't. Really. Yeah, it's pretty much impossible. 19 is pretty damn good. I guess you know who your default nature checker is. Right. Like, that's the only one that I have-- It's a plus 15 for perception. I think she's really tall. She can see everything. Exactly. Yeah. So passing-- there's a little valley called the Moors. Now, this is just outside Whiteheadge. This valley is a great place to pick up Feyroot, which is worth quite a lot to the right alchemist.

The Moors are actually-- give me a history check too, Corey. Well, that's only a plus 4, darn it. Well, you can't be great at everything. 14. OK. This isn't really super deep knowledge, but the Moors have another name, Unicorn Valley. Jesus. Fuck. That's interesting. That's a lot. I have never heard of such unicorns before. I had this dream this one time. Wasn't there an incident? A certain practice fight. Yeah. Now, Unicorn Valley is pretty much exactly what it sounds like. The unicorns kind of roam free, and they run up and down this huge open field. Now, Feyroot isn't really hard to harvest, necessarily.

It is a little tough to find. It would take a little bit of searching, and once you found it, it would probably be in small quantities. But again, those quantities would be worth quite a bit to the right alchemist. Kind of similar in the way that, let's say, Bloodroot would be worth quite a bit to the right people. So it's completely up to you if you'd like to try and harvest some. Completely up to you, or you can just keep walking. I think it'd be kind of cool if we could try. Yeah. Like, what's our money situation? What is in your pockets, really? Not much.

I still haven't given back any of that petty cash. You didn't. But you did give her the house, so probably call that one even. I don't know. Sure, why not? I don't see anything bad coming of this. To find it, would we have to do a nature check? Because if so, I'm in. Yes, you would. OK. I'm always for more money, so not greedy. Would it be helpful to roll history on Feyroot? You absolutely would. Absolutely. Well, you can roll history on Feyroot. Or nature, or-- Nature would just give you a little more information about where it might be, like where it grows and such.

But history, is there anything you're actually trying to learn about Feyroot? Well, just what's it used for? Like, is it valuable to? And-- Do you want to roll a history check? 23. 23. I crit it. Hey, I crit that one. Oh, cool. Shit. That's good infos. First and last crit of the day, guys. We'll see. You never know. So Feyroot is actually used primarily by clerics. This is something that's kept in temples. And when people can find it, it's coveted, because it helps cure diseases. It's used in a couple of different things. But mostly, it's used to cure disease. Like, let's say your recent interactions with zombie bites.

That would be a pretty big deal to have at a-- yeah. OK, so it's pretty valuable then. Yeah, again, to clerics and healers, yeah. Very, very valuable. Even random adventurers like to have it on them. All right. I say we should grab it. I mean, we can't-- Yeah, I think this is a good idea if we happen to be in this area. I think we really can't lose with having it. So I think we should probably just pick it up. Yeah, sure. Are the unicorns in this valley known for being aggressive? Not to most people, no. Actually, they're pretty sensitive creatures. They don't-- I mean, they're not really all that territorial.

Again, to most people. Is their favorite food Feyroot? No. No, no, no, no, no. So they're not going to get upset. You harvesting Feyroot, not at all? OK. Yeah, let's go. Let's do it. As you are-- OK, so you're not trying to sneak across this field, just to be clear. Nope. All right, then. I'm asking, like, is it something that you're trying to-- We have no reason to sneak across the field as long. Well, wait, hold on. No. He's like, I was going to go with the whole, we have no reason. But somebody-- can somebody roll like a perception and just see the area around us?

To see, be like, oh, there's KKK members at the other side of the field staring at us. Whoa. Yeah, I think Corey is our perception person now. Yep. I was totally going to just roll with the punches, but-- Let it roll there, honey. 21. 21. There are a couple of packs of unicorns. You see kind of galloping across this field. There is also something kind of hovering on the outskirts of the woods. Now, this is something that Corey can spot from a mile away. There are gnolls kind of hovering near the edge of this forest, kind of set back. I would-- that is up to you if you'd like to kind of press further in, but you most likely will attract the attention of these gnolls.

The unicorns have not really spotted you. Haven't paid much mind to you yet. How close are the gnolls to the-- Far, far away. Corey's got some pretty good eyesight, so she can spot like just one or two of these gnolls kind of hovering on the edge of the forest. They don't seem to want to come into the open field. So you're kind of gathering for that, that maybe the gnolls and the unicorns have some kind of beef? Yeah, I was just going to say, do they have an issue with each other? Are they equipped with weaponry? The gnolls, yes. OK. Is there any history of gnolls and unicorns not getting along?

History check or a nature check. I'm about to get in the middle of the most entertaining gang war ever in Tharia. 37. That's a great-- I know everything about it. In this particular valley, there is a deep-seated hatred between these two groups. The gnolls are just kind of looking to scrape by by attacking-- well, they'll attack bandits, and they'll attack whoever kind of hooves into their field of vision. Baranath has been attacked by them before. They'll knock over caravans. They'll steal. They'll do whatever they can. But in this particular valley, the unicorns will kick the shit out of them.

The unicorns are bigger, stronger, faster, and these gnolls are just ill-equipped to deal with them. So they kind of just hover on the edge of the forest and kind of wait to take their shot at somebody who would happen by that the unicorns don't notice or don't care about. Now, the unicorns, on the other hand, aren't-- they just live in this huge open field. So this is just kind of where they make their home. Now, they don't care about the people kind of coming in, as long as you're not trying to openly destroy anything or hurt their little slice of nature here.

They are not a fan of elves. [LAUGHTER] Not a fan. You only have three? No one's-- I wonder why. No one's quite sure why that these unicorns aren't fans of elves, but-- Is it all unicorns, or just these ones in particular? These ones in particular, but it's widely believed that all unicorns have a beef with all elves. And again, not quite sure why. Brianna, cover your ears with your hair. OK, so this might seem like a really stupid question, but is there a way that we could theoretically communicate with them, or is it the thing where we just kind of have to read their body language like, oh, that unicorn's about to rowl up and gore that person?

Yeah, unicorns don't talk. They're very much wild animals. They're horses with big ass horns on their heads. They're just what a unicorn is. Don't call me stupid. [LAUGHTER] I just snapped at you, sir. I heard that. [LAUGHTER] I've got something called traveler's camouflage. Do you think that would maybe help us while we're sneaking through this valley? What to do? I'm looking through my deets, and I can't find it. It makes us look like unicorns. [LAUGHTER] That would be the greatest. That would be the greatest disguise. I want to say it conceals me and my party.

Travelers camouflage. You and your allies take on the textures and colors of the world around you. Holy shit. Cool. This is-- OK, this lasts for 10 hours. So this is a ritual you can cast. So it's going to take about 10 minutes. So it's you just kind of doing your ritual thing. You cloak yourself and all allies present for the ritual in a camouflaging shroud. Subjects of this ritual gain a bonus to stealth checks while traveling, and other creatures take a penalty while using perception to find your tracks. Your nature check determines the bonus you and your allies gain and the penalty others will take.

So you guys, I have a way that we can kind of help ourselves sneak through this valley. So if you want to give me 10 minutes, I think I can work on some travelers camouflage for us. Can we figure out where the Feyroot is from here so we know what direction. We're not just mindlessly walking across the field. Corey, roll a nature check. 4/4. 34. Corey's kind of surveying this field. And she's going to go ahead and guess that the best spot for Feyroot should be about halfway into the field right against the tree line. Now this isn't anywhere near the knolls really.

So that shouldn't be a problem. You would have to walk past these unicorns though. All right. For them, is it seeing elves? Is it smelling elves? This would be just them perceptive. So it's like sight and smell. So this would be-- like for this particular thing, it would be sight. Like they'd be perceiving you. I was going to say smell, nobody fart or anything. Well, it's like so we don't have to like rub ourselves in unicorn manure or something like that. You can. Well, we'll see how this camouflage can do. I mean, I won't stop you. You've gone right ahead there.

I don't know too much about this. And I'm just like, is unicorn manure just rainbows? It's frosting and sparkles. I'm just picturing another let's pee on the rope moment where Jason's like, that did nothing to help you at all. [LAUGHTER] But it did. But I like your moxie. Like how much you're getting into this. Brownie points, literally. I'm totally OK with rubbing rickus and frosting and sprinkles. Hey, we don't need to know what you do with the rest of your weekend there, Brian. OK. I told you it was a secret. You did it in the favor. I'm nervous about going into this field because unicorns really don't like elves.

And we are-- there's three of us are elves here. So I think we need to be smart about this. You've got an elf of every flavor. Yeah, pretty much. So if you'll let me do this ritual and we take a little bit time, then I think we could be a lot safer going through this field if you're still willing to go, given what we know. I mean, we have-- Could we have to go together? Couldn't like a few of us go get the route, come back? Sure could. Because it's not that far away. I vote the people that aren't elves might be able to go and grab it just so we don't win.

When they accidentally figure out where we are, they're not like, oh, it's elves. It might be better that way. They can't see us from where we're standing, though, right? Unicorns? You're far enough away that you're not really a threat to them. They're not so racist against elves that they're just going to hunt the world looking for you. So once you don't go into their field, as long as you stay off their porch, they're fine. They're that kind of gang, OK. Just, I'm just like my-- you know, my hands are sweating between unicorns and gnolls, which I have, you know, I'm really unhappy history with.

I'd like to play this safe. So if you guys will gather around, I'm going to go ahead. I'm just going to do this. And you know, it's not going to do any harm, right? No. OK. Thanks, Sam. So we said nature, right, Jason? Yes, ma'am. All right, there it is. 24. 24. You're going to get a plus 5 to your stealth checks. All right. Enemies will get a negative 5 to perceiving you. Excellent. All right, so shall we advance? Sure. All right, let's go. We're all going? No, we might as well. I mean, we're-- Just imagine all of us, like, walking with a box over our head, just like taking a few steps, stopping, taking a few steps, stopping.

We have a unicorn costume. Yeah. It's really elaborate. It's like the Trojan. It's just a giant unicorn that we're rolling through the field. I don't want to be in the back half of that costume. Just saying. Do me a favor and everyone roll a stealth check, please, and add plus 5 to whatever your stealth. OK. I am big remember my stealth being awesome when I first met you guys. Just saying. Mine is terrible. 23. So it's plus 5 with whatever your initial stealth is. I'm doing bluff. That's not what I want to do. Boom. OK. How do you add plus 5? I'm super stealthy. How do you add plus 5?

I just rolled it, but it didn't-- I just rolled it through the actual dice roller. Me too. It was easier that way. Ignore mine. So that's just-- Let's just say that's 30. Yeah. OK. That's easier. OK, add 5 to that. 26. I wouldn't have known that we've had three crits and none of them have come in battle because I got a crit on my stealth check. So here's what's going to happen. OK. You are big. Here's what we're going to do. This, OK, negative 5 to his perception roll. This particular unicorn. We'll call him Fred. So Fred's chilling here, and he's eating grass, doing unicorn stuff, being all majestic and whatnot.

Shitting rainbows. Just, you know-- You're eating the stupidest thing on the nature channel right now. Looking so majestic and whatnot, and we're going to walk over there and talk to-- If the roll here is higher than Corey's, if it's 14 or higher, then you guys are getting spotted. These unicorns will not be fooled. Wait, is it 14 or is it 19? 17. Did that 14 include the plus 5? Yes. Yeah. Corey is large. I'm just like, sup, Fred. Deuces, what up? Hey, Fred should have no beefs with Corey. That's all he sees. You stand in front of all of us. Well, OK, Fred is not pleased.

Fred is alerted to the group's presence, not just-- now, you guys aren't invisible. You're just kind of like shrouded, like camouflaged. And the fact that you're-- Yeah, yeah, kind of picture that. And Fred's going to pick up the stink of elf in the air. Who farted? Can Corey just say that she ate us and that's her breath? Well, I mean, you're visible. What's they notice? No, well, right on her back. Well, I'll jump onto her back. She's super high with her back facing away. And she's like that. I'm sorry, I had elf for lunch. She's not a mech. She's not that big.

If you guys would do me the favor of placing your characters right in this area here. Fred's going to get his posse together. Fred's going to get the boys. That's what he calls them, the boys. So I have a question. Because I have a pretty high nature check, could I just try to make them like me? You raise them with them. Oh, you don't want to fight us. We're cool. Sing them to sleep. You can try that on your turn. OK. You'd have to do it-- you'd kind of have to do it one at a time. Right. OK, just letting you know. And it would be a standard, I would assume? Yes.

So let's pop these unicorn-- unicorns, uni-kai? I don't know. What's-- whatever the-- I guess it's unicorns. What the shit? I kind of like uni-kai. Uni-kai? What the heck? Are these monster unicorns? Uni-kai? You're on the wrong side of the tracks there, bub. That one has no number. It does not belong anywhere. Because his name is Fred. He's named Unicorn. All right, let me add everyone to the initiative tracker and Fred. Go ahead and roll initiative. I got an inch. 30. Woo-hoo. Aw, I'm close. And hold on. And-- sorry, I had to double check something. OK. Not that it matters.

Trixie, your turn. Oh, yay. OK. I'm scared. Just kill one of them. So scared. Just kill one of them. Just-- yes, because that always works well for me. Did I buy a ranged weapon? I did, didn't I? Yes. Oh, let's try it. OK, I'm going to use my ranged basic attack against-- I don't know, how hard is it? Is there a stopping point for my ranged basic attack? Or-- Oh, yeah, it's 10 to 20. So you can fire it up to 20 spaces. Anything past 10 spaces, though, and you're taking a negative 2 paddle utility, because it's less accurate. But that's a shitload of spaces, so you should be fine.

I'm going to go-- I guess I'm going to-- I don't want to attack. What if they don't attack us? That's where I'm at, too. You can delay. That's why I was hoping that I was going to be after Corey, because if this starts to work-- OK, yeah, I'm going to delay. Corey, please make this work. I'm going to delay for now. So what happens when I delay? I've never done that before. You're delayed. Dagon, your turn. So basically, when you want to step back after someone's turned their Trixie before the end of the round, if you want to step in, and you'll just-- that'll be your new spot in the initiative.

Oh, so if I'm just like, hey, now, and then go? OK. So we're weary of attacking right now. Is that what I'm getting? Can we do a perception check or something-- Please do. --to see what we're doing? OK. Find that here. Perception. 32. 32. These unicorns do not look pleased with your presence, specifically you. Me? Well, you're an elf, technically. You're an Aladrin, but they don't care. Fair enough. Fair. They look like they're about to attack you. OK. What if I put my hands up in the air and-- Remember, these are wild animals. I wouldn't do any sudden movements like-- That's why I put myself up front.

They understand language. They're wild animals. So no. I could put my hands and say, we're not here for a fight. You keep trying to make them hyper intelligent. They're like wild animals. It's like you guys are fighting giant gorillas. Like, they're big, wild animals. Majestic and gorgeous and whatever, but yeah. So OK, so the perception check is basically my turn, right? You can move. But I can't make my hands glow and see if they react to it or something? Well, that would be another check if that sounds like you're trying to intimidate. It's more like, what do you think?

Take a look at these guns, boys. I don't think that's a check. How do you think that's-- He just starts flexing and like doing weird Hulk Hogan poses. You can pose and Awana can do the voice for you. It'd be perfect. What you gonna do? OK, I guess that's my turn. Corey, your turn. It's good to be back. You guys should be happy that I didn't start drinking before the session. Cheers. Bonfire, bod, can I-- I'm postponing until after. Or am I trying this nature thing? Yeah, I guess. That would-- I mean, that last reception when I was like, oh, they really want to fight, huh?

We're like sort of waiting for them to throw the first punch. Do whatever you feel like Corey would do. Like, don't let us dictate what you're going to do. But-- Yeah, you do what you want. Like, Trixie herself would not throw a punch to these guys first. OK, yeah, Corey probably would either. She is going to move up here because it seems like Fred is the leader. And put her hands up and do a nature check. If you get a 32 or higher, you're going to-- 32. --for better-- because Fred's the leader. OK. If you manage to kind of talk Fred down, these other unicorns are going to follow suit.

OK. Damn it. That's a 2. Yeah. That's-- yeah. That's a 21. That's close. What's your definition of close? It was a number. So that's like half the battle. Yeah, that is not going to do it. Fred is not convinced. Honestly, he's insulted that you tried. I thought we were cool, Fred. He's fine with you. It's your friends. You keep shitty company. That's what Fred would say. If it's-- If Fred's vote common. So if this is-- I feel like we're going to be fighting. I think the elves need to stay in the rear. I'm ready to smash these. Don't write about that. I'm not-- No problems.

They're probably going to ignore Corey and Rikas and come after us anyway. That's why I bumped myself up in the front. I thought too. Are you good now, Corey? Yep. All right. Fred's turn. [LAUGHTER] Oh, Fred. That's what you get for trying diplomacy, I guess. That's really distracting because that's what my dad calls me. So every time you say Fred, I just think you're saying like talking to me. So I have to try to get in my head that I'm not a unicorn. Your dad calls you Fred? My middle name's Frederick. And I was named after my grandpa, who was Fred Cook. So-- Oh, OK.

I was about to say, that's way off from Brian. That's not even a clever nickname. It's OK. My mom calls me Sam. Sam? Why does she call you Sam? She wanted to name me Samantha. I've been called every name in the book that starts with D, so it's OK. OK, and carrying on. I've been called a lot of D names too, especially since starting the show. Let's see here. Fred. Fred is going to start to gallop forward. And then he's going to fade away. He's going to get looking toward it. Like magical unicorns or something. [LAUGHTER] Sorry, is there another kind of unicorn that I'm not aware of?

A magical unicorn. Hey, why did he move? Oh, wait, you're right, that's not Fred. I grabbed the wrong one. My bad, everyone. He is going to teleport. And then he is going to-- one, two, three, four. He is going to use piercing charge against Dagon. Our poor glass cannon. Baranath, if you'd like, you can make an opportunity to attack against Fred. OK, what do I do? Can I just-- Basic melee. Melee. I'm going to give up preemptive ow here. Where did you get? He doesn't hit you yet. And now Fred turns around and charges straight at me. So let's see here, piercing charge against Dagon.

That's going to hit. 48 plus 10. 39 damage to Dagon. Holy fuck. Well, it's been nice. That'll bloody Dagon a lot. He's super bloodied. How? So Fred is going to teleport, then charge into Dagon, lower his head, and ram his horn into Dagon's gut. Straight off the bat. Just Dagon is going to fall back one and go prone. And Fred is going to have a really pleased look, just kind of pull his horn out and flick blood and gore off of it, and just rear up and win him. You're going to go number three. Can't take another hit like that, guys. Going to do the same thing to Rikas, because you're in front of these elves.

That's not cool. That'll miss. Yeah! Berenath. Oh, jeez. OK, I'm going to shift. I'm going to use Astral Seal on Fred here. OK, which works. So until the end of my next turn, he takes a minus two penalty to all defenses. Whoever hits him next before the end of my next turn gets-- regains hit points. Two plus my Charisma modifier, which is two. All right. And since I'm nothing, if not predictable, let's use Shield of Faith on everybody. Love it. Anything else, man? And I'm going to start to panic. And that's it. Rikas, your turn. OK, since I was going to go after Fred, but number three decided to try to hit me, I think I'm going to do-- I want to do a quick comparison.

I don't want to use any day laser encounters quite yet. At least I don't have any cause to yet. I'm going to do Word of Exchange, which is an outwilled, fine runic weapon. And then-- god, I haven't done this in so long. And it misses. And I crit one. Never mind then. Carry on. [LAUGHTER] Unicorn number two. Look at the seven of their moves. Sorry. One, two, three. Unicorn number two is going to teleport forward and then use Piercing Charge against Kori. That'll hit. I tried to be nice. 26 damage to Kori. And unicorn number one is going to do the same thing. Piercing Charge against Kori.

That is also a hit. 31 damage to Kori. That'll bring it down to 11 hit points. Ain't just like me. By the way, you're prone. Well, Trixie, your turn. OK, so I was reading up on Blinding Barrage. And I have a crossbow. OK, so are they all within three squares of me? They are. OK, I'm going to use that. So it says you must be loading a crossbow, light throw weapon, blah, blah, blah. Anyways, target each enemy you can see in the blast. And the target is blinded until the end of your next turn if I hit. Oh, shit. If I miss, Dexterity modifier damage. I'm trying to shoot these unicorns in the eye.

Yeah. That's the only way that I could try to hit them all at once and possibly blind them. Oh, hey. I-- go right ahead. That's a daily. Yeah. OK, let's see. Choose all targets and then roll individually. OK, so we're going to go for number two first. Miss. That'll miss number two. Miss. All right, I'm doing good. Hit number three. That'll hit number three. And I will hit number Fred. That'll hit Fred. Number Fred. All right, so then I roll-- I guess I roll-- damage is six. It's just a flat six. Yep, I got it. And they're blinded. Three and Fred are blind. OK, boom. You have shot both of them in the eye.

Oh, it says dexterity modifier damage. What does that mean? And the-- It automatically calculates it. OK. Anything else, ma'am? No. No, I think I'm good. I'm scared. I'm good. Dagon, your turn. All right, I'm prone and bleeding. Do we have surges or anything like that? Oh, yeah. I mean, well, first of all, I'd stand up if I were you. That's probably the best bet. So that's my-- He's on the ground. That's my move to stand up? That would be your move action, yeah. You have a couple of different options. You can pretty much just pop your second win, gain a healing surge, and plus two to all your defenses.

But that'll spend your standard. Or you can attack. So I could do that, then use my action point and attack. Or it could be risky and attack and attack. I'll play it moderately safe and use the-- what is it, the second wind? Second wind. So that gives me-- what does that give me? That gives you a healing surge. So you spend the healing surge. And then you gain plus two at all your defenses till the end of your next turn. What-- how much is a healing surge worth? So just go to your-- I'll do it for you this time. So use your surge so you get 12. So you're back up to 23.

Excellent. OK, so that's turn. Then since Dagon is very pissed off, he's going to pop an action point. And use mental trauma, which is a daily, on Fred. So that's an action range 20. That's a hit. That is a hit to Fred. Awesome damage. 5d10 plus 10. 32. Jesus. 32 damage to Fred is the answer. That's it. Dagon grunts. Corey, your turn. You damn dirty unicorn. OK, I'm going to use Earthbound Gift as my minor action. I must be Bloodeater Weekend. And I gain temporary hit points equal to twice my wisdom modifier. If I can use-- oh, that's for saving throws. And I'm down, so I'll stand up, I assume.

Yep. Please. And I'm going to do Squall Spirit. If it hits, each enemy adjacent to the target takes five thunder damage. So-- and I'm going to do that on number two. Hits. Yay. 19. 19 damage. And then number one takes five thunder damage. Anything else? Trying to think, because having 11 hit points isn't exactly ideal. Well, you got 12 temps. That's true. OK, then yes, I am done for now. All right, Fred. The dreaded Fred. Fred is going to kind of start to kind of kick and panic. So he's going to try and get himself together enough here to move up to Dagon. And he's going to rear back and try and stomp him in the head with his hooves.

But he's going to get a negative five because he's blind. That'll miss. Unicorn number three is going to attack Rikus with his hooves. Same thing. Negative five. Ouch. That's a hit. 21 damage. OK. And Berenath. OK, healing word on Dagon, which is 2d6 plus 5, so it's 13 plus a healing surge for Dagon. Beautiful. In addition to that, we are going to use moment of glory on Fred here and I'm adding plus one because I'm speedy and frightened. And I'm going to miss him anyway. Oh, but he's a negative two because of my astral seal. So he still misses. Still miss. Motherfuck.

OK, so. What power is out? Sorry, astral seal. Moment. Well, astral seal gives him a negative two. OK, I was just asking the one you were swinging. A moment of glory. Moment of glory. Yeah. So we're going to myself and each ally in the last game resist five to all damage until the end of my next turn. Even though I missed and that kind of sucks. And I'm going to use an action point. OK. And I'm going to use how it advance. Oh, sorry. When I move, then I'll use how it advance on. Today's the how it advance. I meant flame strike. Sorry. I'm just unicorns really upset me right now.

And it targets each enemy in the burst. And it's a close burst to six. So one, two and three. All right. That's cool because I was going to do something like that. So excellent. All right. And that's going to miss going to miss three going to hit one. All right. Going to hit two. All right. So my damage is 14. 14. All right. And they get ongoing five plus was mod of fire damage and save ends. OK. What's your wisdom? My wisdom is five. All right. So ten ongoing fire damage. And save ends. Yeah. And everyone else don't forget resist five. Oh, it's whoever's within five squares.

Digging, are you within five squares? One, two, three, four, five. No, you're not. I'm sorry. That's cool. OK. You healed me. That was awesome. Well, you know, I do my best. Anything else, ma'am? No, that is. I'm going to continue to panic and end my turn. Gotcha. Rika's. OK, so I have a question because I usually end up screwing this up and I never remember the difference between burst and blast. So burst would go. I have a close first. It's my ruin of the undeniable dawn. I have a it's a close first three to go out there out there. Like if it's a burst, then it goes out from you in every direction in every direction.

OK, so it's a close first three. Each enemy in the burst, which would do one, two and three. So I will oh, I attack each of them individually. Yeah. OK. Do you shift down? Oh, OK. That's a hit on three. I didn't want to move in the off chance that I would get. They would get an opportunity attack. Yeah, I would say if you shift down one, then you probably get them all in that. But that's OK. Ooh, that's a miss on one. That's a miss on two, but two crits in a row. Um, but wow. Um, but what it does, it creates creates a burst or an area which I've never actually used this.

So hopefully I'm doing this right. I'm reading. Um, but it creates an area that I'm trying to do an area of effect. I've never done an area effect, but it basically gives plus two all allies in the area plus two power bonus to all the fences while in the zone. And then I can sustain it with my minor. OK, hold on a second. Cool. And then damage. Thank you. Twelve. OK, twelve. All right. Anything else? Nope. Just remember, you guys all have plus two if you're in that zone to all fences. Uh, unicorn number two. Unicorn number two is going to teleport backwards and then charge forward at Baranath.

Oh, man. With piercing charge. That will miss critness. Oh boy. OK. Baranath jumps up in the air. Uh, unicorn number one is going to teleport back. Would I get an opportunity attack against two? Well, he teleported back. Oh, OK, OK, OK. Yeah. So that was that's that's yeah. Oh, he will take ten ongoing damage, though. Let me try and save against that. That's a six. No. So, OK. Unicorn number one is going to charge forward with piercing charge and against Baranathons. And that is a hit. Oh boy. Thirty damage. OK, I resist five of that. OK. But you can do that. Yeah. And these hit hard.

They're big, powerful horses. Trixie, your turn. OK, so I'm going to use my range basic attack against three. Because I'm not close enough to do it my way, right? Had to be one square of it. You could shift over one. I don't want to shift over one. Oh, OK. I'll just use my range basic. I missed. OK, wonderful. It's a two. It's the second time you rolled a two, I think. No. OK. I guess that's all I'm going to do for now. All right. Dagon, your turn. I need to charge. A question on how many action points do we have? One. OK, sorry to use one. It was at one. OK, I have to charge.

That's 20 crit. That's my first charge crit. Oh, shit. You know what that means, sir? It means everything's dead. You are the first scion to ever crit on D. That's what that means. That also means you do double damage on your next roll if it hits. Oh, Fred, you're so done. Corey, your turn. Dumb donkey. If he doesn't kill me first, but. Wouldn't that suck? OK, I am going to try possessing spirits on number two. If it hits, then number two will make an attack against number one. Oh, I missed. That's my second two. Consistency. Yeah. OK, I have a question. Go right ahead.

So for possessing spirits, it says it's a standard action ranged weapon. And then I have this other thing called inevitable shot, which is a free action. And it says if I miss a creature with a ranged attack. Is that just your standard ranged attack that I take that to be any ranged attack? OK, so I could if I miss, then I could try to attack one with the same thing. Yes. Yeah, I'm going to do that. That thing that you realize. OK, OK, I'm so sorry. I should probably tell you this. So you're making a ranged attack against two now? Well, I missed on two and then with the inevitable shot, it means I get to make another attack against an enemy within five squares of the creature I missed.

If you make a ranged attack against something that's adjacent to you, it gets an opportunity attack against you. OK, then I am not going to do that. OK, just letting you know. I'll let the first one slide because I didn't tell you beforehand, but that's yeah. OK. Anything else? Nope, that's it. OK, Fred is going to teleport backwards. Then he's going to charge a dacom with piercing charge. Oh, that is not a miss. Ouch. 24 damage today. That's OK. You still got this. No, resist five. Yeah. Let's see if I can save against blindness. No, Fred's still blind. Jesus. Oh, and you're ongoing fire damage.

Yeah, that's it. Fred takes ongoing fire damage. Oh, wait. No, sorry, he doesn't. He was not in flame strike. No, see, he does take fire damage. He does take fire damage. No, you're taking a reason, Brian? Or you just... No, sorry. It was one, two and three who took off the plane. No, one and two because I hit them. One and two. Yeah. Sorry. Yeah. OK, cool, cool, cool. Yeah. It's all good. Unicorn number three is going to rear back and use his hooves against Rheekus. That is gonna hit. Oh, my God. Nope, my bad. Let's close that out. Damage. 23 damage against Rheekus. And Berenath.

Good grief. OK, so let's try... Let's try sudden burst and we're gonna go against... I don't know. Unicorn number two. D20 plus 13. Oh, leather jumper. OK, myself and each ally within five squares get five temp hit points and can make a saving throw. I don't think anyone needs to save right now. I'm gonna do a minor action of healing word on Kori. And in addition to that, I'm gonna activate my holy healers weapon. Which I'll give it to Kori. She can spend... Oh, sorry, it's the wrong one. Sorry, guys. Oh, wait. Yeah, no, it is. OK, so she will get a healing surge to regain hit points and regain 10 hit points.

So healing word is 2d6 plus 5. 14. 14 plus healing surge. Plus a healing surge. Plus she can send another healing surge to get 10. Good God. Awesome sauce. Thank you. OK, yeah, here. That'll... OK, so she could spend two healing surges. Two healing surges and 14 for my roll. That'll put you up to 59. Awesome. So good for you. Plus the 12 temp. Yeah. Yeah. Rikus, your turn. Oh, I'm gonna do an encounter power, which is word of the foddlement on number three, since he's being a booch. I'm gonna hit that motherfucker right in the face. And that is 2d10 plus 10. 28. 28 damage.

Very nice. Tyler? Well done. Well said. Gonna use whore... Uh, whore. Gonna use whores! Gotta call in the whores. Or hooves against Corey. That totally didn't work. Anyway, hooves of the whore. Good lord. All right. Unicorn number one is going to turn around and use quick kick. So he's going to turn around and use his rear legs to try and kick at Rikus. That is gonna hit. Let's do damage. That's gonna do 19 damage and Rikus is going to be knocked back two spaces. He's prone and stunned until save ends. Does he have resist five two? Believe he does. I think that's over.

I didn't sustain it. Oh, and then I totally forgot to mention that I was sustaining the zone right there. I'll take that. Rikus, did you adjust your five temps? I did add that before I was kicked really hard. That'll take Rikus down to nine hit points. Trixie, your turn. Okay, so I am going... I can charge from where I'm at at Fred, right? Yeah, sure. Okay, I'm going to charge at him doing my jumping blade assault. It says Artful Dodger. If you use this power as part of a charge, you can target reflex instead of AC. Effect, you knock the target prone. If I hit dexterity modifier damage special when charging, you can use this in power of a melee basic attack or in place of a melee basic attack.

I'm jumping blade assault. That was a gunshot. Son of a... Consistency. I mean, it wouldn't be a group two episode without one. I swear it's only group two. I was gonna say, let me check my watch. They're a little off tonight. Um, go right... Yeah, go ahead. Okay, so I have to run up to him, right? Yep. Hi, big scary horse. Okay. Do you say that as a running up to him? Yes, I do actually. Running at the back of Fred, leaping into the air, and you're trying to sink your blade into his hindquarters, I guess. Hits! That's a hit! Yay! Okay, stab Fred in the ass. Hey now.

At least I hit him. Okay, so he's prone. He's not prone. And the damage is 2d4 plus nine, 14. 14 damage, you have bloody Fred! Yes! Finally, geez. Wow. Fred's a tough bastard. Is he still blind? Anything else, ma'am? Uh, yes. Okay. Um... He's blind, yeah? No. No? Yeah. Okay, I think I'm okay for right now. Okay. Uh, Dagon, your turn. Okay, so when I hit, if I hit... Was it double damage? Double damage. Oh man, it's like... Come on, Dagon, you can do it. I almost have to use another daily just to make it... Do it. As long as you don't kill any of us. Yeah, I don't think dailies are out of the question here, like...

These are pretty powerful. I've used three dailies and only two of them are bloodied. All right, we'll use... Oh, I can't because it'll hit Trixie. She's got full health, hit her anyway. Hey now. Double damage? Yeah. How'd you just kill her? Just kill her. Oh god, I crit. I'm so sorry. Oh yeah, that's a possibility, isn't it? Sorry. Okay, don't do that. Don't do that. Leave Trixie alone. You don't like her, but you do like her. Watch the stop. That'll teach you to fight my enemy. Okay, well I'll have to use force punch then. That's okay. Uh, provided I actually hit him.

Um... Hit. That's how it hits. So that is 2d8 plus 10. So 40. 20. Okay. You are going to punch down at Fred. His head is going to liquify. Oh, nice. This majestic magic horse is now just a body of a majestic magic... A lake of unicorn blood is at Dagon's feet. I'd like to take his horn as a souvenir. Clear it. Anything else there? No, I'm gonna revel in that for a while. That's good. All right. Cory, your turn. Okay, how are the other unicorns reacting now that their leader's dead? Yeah, I was gonna say, what happened there? This seems to have strengthened their resolve to want to kill these elves.

Oh motherfuckers. Damn it. Okay. Is that what you thought was gonna happen? We were hoping they would run in fear. Fred was their friend. Well, if my friends had gotten liquified, I wouldn't keep fighting. I would be running away. Right. Like a little bitch. I'd be running away. Fred was the strong one. I am gonna try a wildfire shot. I noticed that most of mine were ranged, so I'm just gonna shift back so that I don't have to do the opportunity attack thing against, let's say, number two. Yay, it hits! And any enemy adjacent takes five ongoing fire damage. All right.

Damage. Fourteen. Fourteen damage. Gorgeous. Unicorn number three. Unicorn number three is going to try and stomp at Rikus who is on the ground. That is a hit. Fifteen damage to Rikus. Oh. It'd be a bad idea to try. What would be the logistics of if I activated my champion's armor, which gives me 10 hit points, like, equal to the amount of damage I just took? Would that do anything or am I basically knocked on my ass right now? Well, hold on a second. Let me check your armor. Your champion's armor. Use this armor when you are hit by an attack. Gain temporary hit points equal to the damage you take until the end of your next turn.

But that basically jacks shit given the fact that I'm knocked out now. Yeah. Okay. In that case, I'll use my Captain America recoil shield, and when I'm hit with a melee attack, the attacker is knocked prone. Okay. Boom. Check that. This horse is knocked prone. Brenneth! Okay. Um, um, um, I'm pretty sure I actually have bonuses to saving throws if I'm not mistaken. Anyone near Brenneth is going to get a plus five bonus to saving throws. Oh, cool. Um, okay. So, um, if I shift this way, am I going to, uh, um, or an opportunity attacks from one and two? No, you're shifting.

You're fine. Okay. Um, okay. So I'll go ahead and use Halad Advance on, um, number three. And, oh, please work. Oh, thank goodness. Okay. Crits! Crits! Did it crit? Oh boy. Good job. All right. Um, so that is- That's a million damage. Yeah. So that is 2d8 plus one damage, which is not very much. Um, so that's 17. Um, in addition, uh, one ally within five squares can teleport adjacent to the target and make a melee basic attack as a free action. In addition, can spend a healing surge. Oh, um, I don't suppose I can heal Ricus and activate him to do a basic. Okay, let's do that.

Yeah, he's going to spend a healing surge. He's back up and yeah, so you're teleporting him. He's back up. He spends a healing surge and he gets to make a basic melee. So, um, Ricus, I'm going to suggest, um, somewhere around here to teleport because then you would be flanking with me and you would get a bonus to your basic melee attack. I like the words you speak. Yeah. I shave 17 damage off the, uh, the unicorn. Okay. And then it's just a flat- God, I've been awful today. So in addition to this, um, I have a holy symbol called Leaves of Death and critical gives me 1d6 damage per plus.

Question real quick though. I just thought about this cause I was flanking technically. Did that, would that have hit if I, or it's that bonus, the flanking bonus already in there? Yeah, no, no, it's not in there, but it wouldn't hit. Okay. Sorry. Go ahead. Sorry. That whole thing that I just said was a total lie because, um, uh, the trigger is an action point and I didn't use an action point. Ah, yeah. Can I jump in one second there? Sure. Rika's got some health back, so I would like to use shared recovery, which is free action triggers with an ally ally within five squares.

And you regain two points or succeeds on a saving throw and effect is I gained temporary hit points equal to twice my intelligence modifier, which is six. So I would get 12, 10 points. No. Okay. Just temporary kiss your turn. Okay. Uh, give me a second or two. Just be good. Sorry. Can I finish up my minor? Oh, sorry. Yeah, no, that's okay. Um, uh, Rika's you're still bloodied, so I'm going to use, um, where's my bastion of health. Uh, there it is. Bastion of health. Um, so, uh, Rika's can use a healing surge, uh, plus my charisma modifier, which is two. So healing surge plus two.

Another healing surge? Yes. Cause it's a minor action plus two. Beautiful. All right. Now I'm done. Sorry. Um, okay. Uh, so I'm going to do executioner's call, which is an encounter on number three. Cause fuck you stupid thing. And, uh, since I'm still flanking with the bonus, it's two. Yes. Okay. I've never, I've never remembered doing flanking before. So that's a hit. Um, and then, uh, wait, I'll read off, read off the thing. 14 damage. Um, and then one ally within five squares of you gains a plus four power bonus to the next attack roll he or she makes against the target before the start of your next turn.

And, uh, Brannad, there you go. Hi. Plus plus four power bonus against number three. The next time you hit it, uh, or the start of my next turn. So, sorry, was that plus four to attack or plus four to damage? Uh, to attack roll. Oh, all right then. So thank you. No problem. Good to go. I'm done. All right. Uh, let's see here. Unicorn number two is going to use horn touch on his ally. Uh, let him spend a healing surge. Motherfucker. Then he's going to use piercing charge against, uh, Baranath. Remember the plus two. Shit. That's a miss. Uh, unicorn number one. It's too crowded.

Um, Hmm. Let's do this. Let's teleport. Shit. I looked down at my phone, looked up and Brandon was surrounded by unicorns. Uh, one, two, three, four, five. Let's, let's run it. Dagon. Let's do that. Trixie, you're going to get an opportunity attack against the unicorn. Basic melee. Oh, that'll, that'll hit Dagon. 26 damage. Yep. Melee basic attack against, oh, I was so confused. I was like, did Trixie hit Dagon by mistake? That'll hits. She might like to, but no. Nine, nine damage. Uh, Trixie your turn. Okay. So I guess I will use a piercing strike against number one.

That is a hits. Hit him again. 12 damage. Uh, Dagon your turn. Okay. Let's go with, well right up close. So let's force punch this horse. That's an insult to unicorns. It's that's a hit. Yeah. 14 damage. 14 damage. This horse is going to get punched in the head and spin around and fall back three spaces and go pro like a punch out character. Corey, your turn. Okay. I am going to try garden Harrier against number two. Dun dun dun. That's a miss. It is. I still have an action point. Would you like to spend some action? I'm trying to think if I do, because I'm worried about something.

So I want to save it. What would you be worried about? For God's sakes. I mean. I think, you know what I'm worried about. That dream she had. Uh, yeah, that's going to have to be the end of my turn. Okay. Unicorn number three. Unicorn number three is going to stand up and use its hooves against Berenith. That's a crit. Oh, I'm going to shout out. I'm going to cry out. Valis help me. 26 damage. Take that hit. Just you to 17. Berenith your turn. Um, uh, I'm, I'm breathing heavy. I'm going to try to shake it off, but, um, I'm going to use a singing strike against number three and I'm going to miss.

Yeah. Now, if you'd like to sing. Oh God. Do it. Do it. Come on now. We need it. We need it. Trixie's going to walk over and go do it. Last time this happened, last time this happened, this did not work out in my favor. Um, only up to you. You could say no. Yeah, no, I don't want to. I'm not in a singing mood. Okay. Uh, Rika's your turn. I'm going to do a melee basic attack against numero trace because he's an asshole. I'm going to miss and I'm going to pop my action or action and do it again. Plus two for flanking. Oh yeah. That still wouldn't have hit. I'm going to pop my action point and remember the two this time and miss again.

Cool. Anything else, sir? I'm going to cry. Nevermind. I'm good. It's a third airy action. I don't know. Third airy. All right. That's totally a word. I just made it up. Be jealous. This thing. Yeah. Uh, number two is going to use hooves against Baranath. Battle hits. 20 damage. Baranath is down. Unicorn number one is going to pick himself up. I guess Trixie wouldn't have got an opportunity attack when he flew by her. No, no, no, no, no, no. He got punched in the face. Number one is going to use hooves against Kori. That'll hit. We're all going to die. 18 damage. Not all going to die.

What are you talking about? Trixie, your turn. Okay. I wouldn't have known that Trixie is normally the pin cushion and she has not been touched yet. Nope. Thank you for reminding Jason. Thank you. Thank you so much. Oh, I'm sure he's remembered. Go stand in the corner cookie. All right. We're going to try. I'm not near anyone. Okay. I am going to move up to... Wait, should I go for, what should I go for? Which one? They're all bloody. You want to finish off one with me? Okay. I'm gonna move over to one and I'm going to use my Crimson Edge. It's dexterity versus fortitude.

Dexterity modifier damage and the target grants combat advantage to you and takes ongoing damage to five plus damage equal to five plus your strength modifier. Save ends both. If I miss, it's still half damage. Stupid mule. Sorry, Rages. 33 hit. 15. So he takes an ongoing damage equal to five plus my strength modifier. Okay. Okay. Your strength is... Your strength mod is three. So he takes an ongoing eight damage. Dagon is going to move up to number one and for his third attack, we're going to use force punch again. Oh, that's not good. That's a crit miss. Wow.

Punched myself in the face. Okay. Anything else? Humiliation. That's it. Corey, your turn. Sorry, I was muted. These unicorns don't look like they're in good shape. I'm going to be honest with you guys. Well, that's good. Let's bring some beetles on. Because beetles are fun and they're my friends. And they have good music too. They do. Finally. That is a hit to number two. Awesome. Okay. Damage. 16. 16 damage. Love it. Anything else? Um, no, that's it. Okay. Unicorn number three. Unicorn number three is going to rear back its hooves and try and stomp down on Baradeth even though she's unconscious.

Oh my God. Oh, wait, this plus two because she's prone. So that does hit. Uh, nope, it doesn't. Because she's still in the zone. Plus two. Oh, yeah. My AC is 25 for this encounter. Good, good, good, good. Baradeth, your turn. Um, I guess I got to save. Death saving throw. 16. You are stabilized. All right. So does that... That's a wrap. That's a wrap on that turn. So what's my HP now? Uh, you're, you're, you're still, you're, you're, you're still down. You're just not, yeah, you're just not dying. Like, you don't, it's not getting worse. Riggus, your turn. Okay. Um, that was my thinking grunt.

Um, I think I'm just gonna go with basic melee attack because I have a feeling I should probably hold on to some of these attacks. Holy hell, I finally hit something. Nice. 14 damage. 14 damage. That will kill this unicorn. Unicorn three is dead. You bludgeoned it to death. Fucking finally. Uh, unicorn number two, uh, is going to rear back, use its hooves and try and stomp down on Baradeth's head. 33 will hit. I really hate elves. 18 damage. Oh my. And she's back down. Well, she's been, well, she was stabilized. Yes. Now she's not. No. Um, unicorn number one, uh, is going to use its hooves against Dagon.

There's another elf right there. Thanks. 14 damage to Dagon. Dagon casually points at Trixie on the battlefield. Full hit points. Dagon is down to one hit point. Trixie, your turn. Full health Trixie, your turn. So for once I feel bad that I'm not the Thancosian? I know I said bad things, but save me. You're going to owe me. Sion. Okay. Might I have to charge next round too? Oh god. Which is the equivalent of just like leaning your face in in the middle of a fist fight. Okay. Um, this is okay. I guess I'll just go trying to find one that would be great, but I don't want to use up everything.

Sorry. I'm not speedy. Hold on. Okay. So we're going to go with dualist demand. I might as well use them up. Why not? Dexterity modifier damage and the target is immobilized and grants combat advantage to you. This effect ends if the target ends its turn and you are not adjacent to it. Miss half damage and the target is immobilized and grants combat advantage to you till the end of your next turn. Beautiful. I'm going to kill this thing at some point. Yeah, that is a hit. And hit. Thank you. Eleven. That will kill the unicorn. I killed something. You have slit this unicorn's throat.

And bathed in his blood. Yes. If you use an action point, can I move and attack something again or no? Well, you haven't moved yet technically, so you can move then spend an action point attack. I'm going to do that. I'm going to move over to two or right next to breath and I'm going to use a disheartening strike against number two. Okay, that'll hit. Thank you. In the face. Thirteen. That will kill the unicorn. I killed two in a row. That's awesome. Congratulations, guys. That will take you out of combat. Baranath is very much unconscious on the ground. A heal check.

Okay. Can anyone do a heal check? I have a plus eleven. You do the heal check. Good for you. Yeah. Six. Yeah, that's good. Baranath can spend a healing surge. Stand back up. You guys can spend healing surges if you want and get your shit together. I'm good. Take a really short rest. Cory. Cory, do me a favor. Yes. Roll a perception check, please. Okay. Thirty one. Thirty one. Beautiful. You can see. Those stupid things. You can see a clutch of a favorite. Not far from you. It's actually about 30, 40 yards away, right near the edge of the forest. The good news is you guys have cleared out this valley of the unwanted unicorn threat.

The bad news is that is open. We're those fucking gnolls. Yeah. That's what I was going to say. Baranath is going to get up on her hands and knees and try to get herself up and look around. I'm like, where are the fucking gnolls? You guys have a choice to make. You can go for the favorite and I will let you all make... Oh, I'll let whoever is going towards the favorite make an athletics check. And you have a chance of beating the gnolls there and back so you can just flee this valley and get away from them, just get as much of it as you can, because they're kind of across this field, but they are going to be making their way towards you now.

I have a plus 14 to athletics. I have a plus 12. I think it's a rikis roll. Wait, you said athletics or acrobatics? Athletics. Athletics. Is that before I just made that statement. So if we decided that we wanted to do that, I can make the roll. But yeah, yeah, that's a rikis roll. Let's do that. Are we all in agreeance to do that? Yep. 25. Right now, let's see. Athletics, athletics, athletics. OK, now, as long as as long as the the gnolls role isn't higher than rikis is, then rikis will get to this this faeru, grab some and he can make a check to get back. Why am I so nervous?

Because you're a big lumbering ogre. 19. Yes. Now you have another option here, Cooks. Go ahead and give me a nature check real quick, please. 11. 11. OK, so you're harvesting this the best you can. It's it's you're doing a pretty good job now. You can stay for one more round and and grab more if you'd like, or you can just make a break for it and just take what you've gotten and get back to the party. I'm gonna make a break for it. All right, give me another athletics roll, please. 34. That is a crit. Drop the mic and walk away. I'm going to say a crit is an automatic success on this one.

You have made it back to your party and these gnolls are enclosing upon you. Now you have the chance to just flee if you want or you can. We're fleeing. Come on, guys. Let's not be stupid here. Yeah, yeah, let's get the get the fuck out of here. Can I attempt to snap off that unicorn horn on our way out? Sure, if you'd like. I would like to. Give me an athletics check. It's not good. 12. 12. Well, the bad news is you didn't snap off the horn of Fred, let's say. The good news is his head isn't enough pieces that it's there's just a small bit of chunky skull and brain matter attached to the end of this horn.

So you could just take the whole thing if you'd like. Yeah, I'll clean it up later. I'll take it. All right, cool. Makes a makeshift club or something. Guys, I'd say that might be a good time for us to stop this evening. Just for tonight. We got our mojo back, I feel like. Yeah, I don't think we have it in us for any more fighting today. Probably not. Next time, I guess you guys are going to be making your way to the town of Lockford. All right. Yeah, so thank you very much for sitting down, guys. And I'm going to be pitching some more stuff to you. You're going to have a ton of options in the town, so get ready.

All right, guys, I will talk to you later. Thank you very much. Thank you. Thanks. Bye, guys.